How do you complete Wheatley Test Chamber 2003?


  1. Wait for Wheatley to build the rest of the chamber and turn on the Excursion Funnel.
  2. Fire the portal on the wall at the end of the Funnel.
  3. Shoot the portal on the wall on the left, below the cube dispenser.
  4. Push the Switch and wait for the Frankenturret to reach the wall.

How do you beat the itch?

How to relieve itchy skin

  1. Apply cool treatments. Apply a cold compress or a wet washcloth to small areas of skin that may be itchy due to a rash, bug bite, or burn.
  2. Take an oatmeal bath for additional relief.
  3. Apply moisturizer to damp skin.
  4. Consider combination therapies for chronic itchy skin.

How do you beat the test chamber in Portal 2?


  1. Shoot portals on the Conversion Gels on both sides and go through the portal.
  2. Go through the door.
  3. Place the other portal on the floor and go through it.
  4. Fire a portal at the end of the Excursion Funnel above.
  5. Push the Switch.
  6. Now the gel should flow in the Funnel.

Who voices Wheatley Portal 2?

Stephen Merchant’s
It’s safe to say that Stephen Merchant’s portrayal of Wheatley, the malfunctioning robotic sphere in “Portal 2,” is one of the best voice over performances in video game history.

How many chapters does Portal 2 have?

The game has 9 chapters total.

What is Portal 2 all about?

Enjoy! Was this guide helpful? The highly anticipated sequel to 2007’s Game of the Year, Portal 2 is a hilariously mind-bending adventure that challenges you to use wits over weaponry in a funhouse of diabolical science. IGN Plays Rainbow Six Extraction – New York & SF Maps feat.

How do you use the two portals in the cube?

Put the second portal there and ride the wave over to the cube. Grab it, carry it down and shoot a portal on to the floor and another on the wall to carry it back down to the entrance. Put one portal above the curl again, and another below the button.

How do you get the blue portal to the Blue Tunnel?

Catch the blue tunnel with a blue portal, and create a vertical lift with an orange portal to catch you between the two springs. Look to the back left to spot a slanted plate. You need to use your current height to fling across the gap, so look over to the slant and fire a blue portal onto it.